Sunday, March 31, 2013

Mohon jangan melakukan penginjekan berulang-ulang mengakibatkan Server DN menjadi LAG

Dear Member Cheat GG,

Kami mohon kepada teman teman yg menggunakan Tool Dragon Nest Exchange Goddes Teardrop to Gold  tidak melakukan injeksi berulang ulang karena beberapa hari ini mengakibatkan server Dragon Nest menjadi LAG


Cukup sekali sehari untuk menukarkan Goddes Teardrop anda menjadi Gold jangan di gunakan berulang ulang karena buat kepentingan kita bersama. Apalah artinya gold banyak kalau server maintenance mulu dan server menjadi LAG kita jadi gag bisa main


Atas perhatiannya kami ucapkan Terima Kasih

Saturday, March 30, 2013

Dragon Nest New Level 60 Active Skills [Leaked]

Lately, I have been posting stuffs concerning on what will be the new skills that we will get when the level 60 cap update for Dragon Nest comes. Well, in one of my post, I have listed some possible skills that might come in the future and, most of them are ex versions of the current skill that we have. This only means that it's only an improve version of our 2nd job advancement which enhances the range, AOE, damage, animation or even add some effects on that skill. 
To tell you honestly, I am pretty disappointed knowing this as some of the Ex version are not cool. In fact, I did cross my finger so that there will be some active skills in the release of level 60 cap. And luckily, that hope has been renewed as someone had emailed me this morning saying that possibly, there will be active skills in the release of the level 60 cap.
If Eric Shemolda is to be believe, then we will be having 4 skills in the release of the level 60 cap. It will be 2 ex versions of the second job advancement, one new passive skill and one new active skill.  Seems you are pretty excited now? :D. Me too!
Anyway, this tips is supposedly leaked level 50-60 skills of the current classes of a Dragon Nest server which has the update already. However, it has not been implemented yet and we don't know if it's true yet but, I am still glad that my hopes of having an active skill in the level 60 cap did not fade away just yet :D.
So what's the new active skills at level 60 cap for Dragon Nest?

Well, we haven't got any images or videos. All that Eric sent me is a bunch of text describing what would be the new active skills of each class when the update comes. So here it is:

Note: The text where originally Japanese. And if my google translate serves me right, then my translation would be correct :D. I hope that I have translated this texts well (well it's the translators fault anyway so don't blame me.hahaha).
Warrior 

Gladiator: 
Vested with the sword: A passive skill which enhances the Gladiator's super-armor breaking capability (more like breaking point?)
The impact of cut: Instantly sprint to the front about 15m, dealing damage to the enemy and breaking their super armor , and then quickly back to hacking, the surrounding enemies within 7m which causes great damage.
MoonLord: 
Aura Sword: A passive skill which enhances their magical damage permanently.
Moonlight cut: Jumps into the air and throw a moon-like wave of sword (I think it's crescent) which will hit ground targets. the unit  hit by this skill will loss a certain amount of MP (The effect only PVP). 
Barbarian
End of the blow: A passive skill which will make an enemy miss if their life is below 50%. Nest Boss will not be included in this effect but in terms of PVP, any enemy will significantly reduced their hit rate when this skill procs.
Burst Shock: A charge attack which damage an enemy and within a certain time, a significant reduction in self-defense force, greatly enhance the physical attack power, crit rate, destructive. 
Destroyer: 
Life force: A passive skill which has a 25% chance to convert 50% of your Life to damage (I think it will not reduce your life but if this skill procs, 50% of your the amount of your life will be added to your damage)
Death growl: A powerful howl which significantly reduces maximum health of all enemies and defense, while the units in the state can not jump, can not dash, slide or even roll. 
Sorceress 
Saleana: 
Fire breaks: A passive skill which has gives a certain chance to Saleana to convert the burn status they have inflicted to the enemy to their HP.
Fire Dragon: Summon a fire dragon around in their own side, causing damage and burning enemies around her. Flames randomly spreads in the area causing great damage to surrounding enemies.
Elestra: 
Cold: A passive skill which gives Elestra to freeze and enemy while doing a normal attack.
Ice land: Freezes the ground at your epicenter. The enemies within this skill might slip while walking (more like wax), can not immediately change the direction of movement, and when this skill reaches its very end, it will melt and cause huge damage to the enemy.
Majesty: 
Gravity control: A passive skill which enhances dark attack and defense.
Call Death: call a strong grasp of death around the enemy, so all the enemies around in a certain period of time will be like dead people. All enemies hit by this skill will be launch to the air, unable to move and when they land, they will acquire additional damage (redundant skill because of switch gravity I think. must be remove :D).
Smasher: 
Light power: A passive skill which enhances the laser-like active skills of a Smasher. 
Time and space area: Create a space door which can let you teleport for 30m away. Then press right click to then go to that door and teleport you and your allies to a certain direction (whoa!). I don't know the mechanics of this skill but this would be a fun skill to use obviously :D!
Priest 
Guardian: 
Armor: A passive skill which for every level of percentage of permanent physical (I think he is talking about strength) enhance their own defense force, and so by the magic damage have a chance to be invalid.
Justice of the gas: Send an instant breath of justice which all enemies 10m around the skill will be launch into the air and will cause great aggro.
Crusaders: 
Trial of wisdom: A passive skill, physical attack by a certain minimum percentage increase in wisdom, in accordance with the minimum magic attack power of a certain percentage increase in strength. 
Holy trial: Calls upon the divine power and launch it in a straight line causing great damage to enemies within the range of the skill.
Saints: 
Totem master: A passive skill which has the chance to extend the duration of all relics on the field.
Purification of the hands: Summon the light to which then will allow you and your party to every to be immune to any elements. I don't know yet the range of this skill.
Inquisitor
Lightning incarnation: a passive skill, standing immobile in a place without using any skills in the case, then continued around the production of their own lightning ball, and rushed around the auto damage the enemy, and make electric shock. 
Heaven Lightning: continuous casting, calls numerous lightning in their own surroundings within the random bombing of the ground, hit enemy on the fatal injury and then can launch them. Continuous casting conditions can activate the embodiment of lightning. More like lightning rain!
Archer 
Sniper: 
Puncture: a passive skill, so that their physical attack with arrows fired puncture function. Each penetrate a target, damage reduced by 10%. The first attack on the unit damage increase 25%. 
Slowly Arrow: Launch a very large and slow flying arrows to move slowly in 2 seconds after the moment of the outbreak, spread into numerous small arrow, a random track within 15m of the enemy kill. 
Artillery: 
Magic Arrow master: the passive skills, permanently enhance their own magic attack power. 
Flower and Arrow: Arrow to air launch a plum, plum blossom arrows in the air, to the surrounding petals to launch a strong attack. 
Tempest: 
Spiral fire: passive skills, so that ordinary attack, a chance to launch a small whirlwind attack. 
Phantom Vortex: Call 2 or 3 black phantom possessed which can use any of your skills and has a 30% damage. Shadow Clone Jutsu? :D. WTF!
Windwalker
Wind Walk: passive skills, tumbling again after clicking button to launch the same direction, so that their speed improved significantly. 
Blast feitui: its rapid flashes back and forth in a single target, on target to play crazy shot. You can also wind-step mode, click the left mouse button released.
So, after reading all the possible passive and active skills at level 60 cap, what do you think? Do you feel excited about it or do it needs improvement? How do this skill looks like in action? Have your say on our comment box. Share your thoughts about this post and also, you can email us by clicking the "Submit Tips" section in our navigation bar to send some early images or even your own artwork on how might this skill look like in action.

Monday, March 18, 2013

Update Cheat Terbaru Dragon Nest April 2013

gag terasa kita akan memasuki bulan april.

Kami akan mengupdate beberapa cheat dan tool agar lebih sempurna dan aman.



Tool yg akan di update bulan depan :


1.Goddes Teardrop 2 Gold = fast Running server not detected
2. No Delay Skill + Exp = fast leveling to 50 1 hari bisa lvl 50

masih banyak tool yg akan kami share di blog ini jadi jangan kemana 2 tetap selalu cek update terbaru dari kami

Best Destroyer Skill Build in Dragon Nest

Destroyer are one tough mean fighting machine in Dragon Nest SEA. They don't back down on fights! Instead, they are enjoying an "in your face" kind of fight and loves to seek and destroy enemies. But the most awesome feature of a Destroyer is its ability to break armors and land critical hits to the enemies.
For those who have been waiting for a Skill Build for Destroyer in Dragon Nest SEA, then this is your lucky day. Yesterday, I have bought a Job Change scroll, change my Barbarian to Destroyer and, here I am, sharing my Destroyer skill build to you. Before proceeding reading my guide, please take note that my skill build focuses mainly on PVE. I have max out the important Howls of the Destroyer and have learn the damager skills of this class. In addition to that, I have allocated SP at the Warrior skill tree just like what I have did on my Barbarian skill build. While in the Mercenary skill tree, it's almost identical also on my Barbarian skill build. The only difference is, I have level Flying Swing further to get its Ex version.

Note: Please be reminded that this skill build is for the level 50 Cap only. It will change when the level 60 cap will come out.

Warrior Skill Tree 
Heavy Slash- Don't add any SP on this skill. Has great damage increment when leveled up and has a very low cooldown but, you won't have space for this skill on your hotkey as you'll definitely prefer those hard-hitting skills. 
Impact Punch- Don't add SP on this skill. It might be useful in PVP as it can launch a target in the air but, the damage isn't significant when increased compared to other skills. 


Impact Wave- Don't put SP on this skill. Has good damage, low cooldown and mid-range attack that can cause knock down but, the only problem is it uses the magical attack side of a Warrior.
Rising Slash- Level this skill to 6. A good skill to allocate points to suffice the SP requirement on the Warrior skill tree to get the Mercenary skills. In addition, this skill can be a good asset in PVP as it can be part of your chaining combo.
Circle Break- I put the remaining SP on this skill. Has a good damage when leveled up high plus, it has super-armor breaking capability. Also, this skill can cause knock down to opponents in PVP matches.
Highlander- Get this skill. You'll need this skill to ensure that you and your party will survive in tough Nests such as SDN.


Relieve- I usually level this skill to 3 as the 2 debuffs removed is very helpful in PVP.



Tumble-Max this skill. One of your evasion skill and as well as the skill you need to cast first to start off dashing.


Wake Attack- Put 1 SP on this skill. It let's you get back up immediately while doing damage when you have been put into the ground.


Dropkick- Personally, I don't like this skill. Other guide will say that it's helpful for Mercenary in PVP but the reality is, you won't even bother casting this skill in the field. Mercenaries often wants their opponents laying on their back than doing aerial combos. So, I think this skill will be useless for this class.
Sweeping Kick- I rather not get this skill and spend the SP meant for to those skill which are really needed. Believe me, this skill isn't that good as what they've said to be in PVP.


Soccer Kick- Put 1 SP on this skill for prerequisite. You really need this skill to get Soccer Kick Combo which will be your first attack to start a combo in PVP matches.


Dash- Max this skill for highest mobility.


Dash Kick- You have the choice to get this skill or not. In my case, I don't get this skill as often times I use Soccer Kick Combo to do more damage than this skill.
Aerial Evasion- Max this skill as this is your only way out if you're being juggled in the air.

Physical Mastery, Mental Mastery, Mind Conquer- Max all these skills as they are very helpful in completing the SP requirement on the Warrior skill tree and mostly, it can increase you HP, MP and MP recovery respectively.
Mercenary Skill Tree
Stomp- Personally I level this skill to 6 as a Destroyer as the damage at this level peaks high and it has the ability to stagger enemies. Lastly, the movement reduction can also be a good asset especially in PVP.
Demolition Fist- For a Barbarian, this skill may have great purpose as they might get the Ex Version for this skill at Level 60 Cap. It does have decent damage when leveled up and has a decent frontal AOE. However, for us Destroyer, we will be getting either Ring Bomb Ex or Punishing Swing Ex. So, at level 50, I strongly suggest not to level this skill high as there are no guarantees yet that we will getting a scroll reset on level 60 cap.

Additional Note: For level 40 cap, level this skill high as at level 50, there will be a skill reset.
Circle Swing- One of the most awesome skill in the Mercenary skill tree. It does tremendous damage when leveled high and has a wide AOE. But the best part is, it can launch enemies into the air and after that, they fall down on the ground face first. A must max skill in the Mercenary skill tree.
Whirlwind- Max this skill. Due to skill revamped, the damage increment has become insanely high. Very good in terms of dealing damage to the enemies.


Flying Swing- I'm not really a fan of this skill as it has a very slow casting speed. However, it can deal huge damage when it hits a tarfet and can launch them way up high into the air. Just put 6 SP on this skill to get its Ex version.
Punishing Swing- Put 1 SP on this skill. Not really a damage-type skill but only a utility skill. It enables you to throw a ball at long distance and when it hits, it can cause enemy to stagger.


Ring Bombs- This is one of my favorite skills in the Mercenary skill tree. It's a long range attack which causes a lot of mayhem. When this skill hits, not only that it will inflict a lot of damage but it will also launch the target very high to the air (and then they land flat on the ground). There's no other option than to max out this skill.
Rolling Attack- Max this skill for highest damage output. The damage increment is insanely great when you level this skill. However, it needs a lot of practice making this skill hit a target. In terms of PVP, you need to be at a very close range to your target, then aim front (facing him) so that you can carry him into the air and bring him down to the ground with force. When you do this, the enemy will receive the whole damage.
Crisis Howl- Put 1 SP on this skill, especially when you are a PVP lover. You really need this skill to get out in times when you have been staggered by the enemy and surrounded by a lot of threats.
Taunting Howl- I prefer to just leave this skill to 1 for utility purposes.. This has the ability to threat enemies, reduce their attack power and their critical rate which is good but, it's not GREAT. That is why I prefer to level this skill to 1 and besides, I only need this skill to flinch enemies. 
Iron Skin- Max this skill. At max level, this skill give you a 45% super-armor for 30 seconds which will decrease the damage you taken from enemy attacks and avoid being stunned.


Howl Charging- Max this skill. This skill should be max, especially when you plan to become a PVE-type Barbarian. In most cases, this skill is really needed to reduce both physical and magical and magical damage taken by the caster and the party. 
Devitalizing Howl- Put 1 SP if you're a PVP type while max this skill if you're going PVE. Aside from damage, it can silence enemies and remove buffs casted by them. Can hit opponents while they are laying helpless on th ground.
Dash Blow- Put 1 SP on this skill. After Dash, you can activate this skill to launch enemy into the air. A great skill to have in PVP.
Toughness- Max this skill for the extra physical damage taken reduction.
Soccer Kick Combo- Put 1 SP on this skill. After Dash Blow, you can then use this skill to kick the enemy and then perform a stomp at the very end. Very good skill in PVP.
Battle Howl- Prioritize maxing this skill. One of the greatest buffs in the game. It will give you and your party additional physical/magical attack power, critical increase and high stun chance. It has a 10 seconds cooldown and will last for 180 seconds. How good is that?
Havoc Howl- Max this skill. Release a furious roar to the enemy which will decrease both their attack and magic power greatly for 20 seconds. A very usefull skill in terms of PVE and might also help in PVP. Just make sure that your opponent is on the ground before you cast this skill in PVP.
Ultimate Skills
At level 50 Cap, I highly suggest that you just get 1 ultimate skill and that is Gigantic Bomb. Other guide would say that you should get duo ultimate at level 50 cap but I disagree with them. Think of this, it may be beneficial to get Cyclone Axe and have duo ultimate as you will be more versatile in doing so but the fact is, at level 50 cap, you will be short of SP. You cannot max out all the high damaging skills and as well as get Duo ultimate. So, I rather just get 1 ultimate at the moment so I can max out the skills I need for this build. At level 60 cap, well, that's a different story. :)
Destroyer Skill Tree
Breaking Point- Get this skill. The rate to trigger this skill may be low as we can only allocate 1 SP at level 50 cap for this skill but, you should get this skill as its very useful. When it is activated, it will destroy the super armor of the enemy and you can land critical hits.
Flying Swing Ex- Put 1 SP on this skill. With this passive skill, you will inflict additional damage to your Flying Swing skill and also, it will increase the frontal range of your skill.


Maelstrom Howl- Put 1 SP on this skill. One of my favorite skill as a Destroyer. Not only that it has a very beneficial suction effect, but it also has a damage reduction effect while its on action. The damage is pretty decent also leaving me no choice but to get this skill.
The next think you need to know is what skill heraldy plates you need for your Destroyer. In my case, I find the following skill crests really helpful for my character:
Main:
Whirlwind- +20% damage increase.
Rolling Attack- +20% damage increase.
Iron Skin- +20% buff duration.
Howl Charging- 20% decrease cooldown.
Optional (PVP):
Dash- 30% hit damage decrease
Side Kick- +50% action speed.
Gigantic Bomb- 12% decreased cooldown.
One last thing you might want to see is an image of my skill build for Destroyer. Here it is:

Level 40 Skill Build for Destroyer in Dragon Nest:
Warrior Skill Tree
Mercenary Skill Tree
Level 50 Skill Build for Destroyer in Dragon Nest:
Warrior Skill Tree
Mercenary Skill Tree
Destroyer Skill Tree
If you are looking for the recommended Destroyer Item Build, then I suggest you go to this link:
Recommended Destroyer Item Build

Did you find my article "Best Destroyer Skill Build in Dragon Nest SEA" helpful? If you do, then write down some feedbacks on the comment box or share your thoughts about my article. Suggestions and recommendations are also accepted.

Best Barbarian Skill Build in Dragon Nest

Barbarian in Dragon Nest SEA is a one tough-mean dude. They love to rush into enemies with reckless abandon and brutalize them with their raw power and strength. With the right skills, Barbarians are nearly unstoppable and a force to be reckon in the world of Lagendia. The only question now is, what are those skills suited for a Barbarian?
In this page, I will discuss every Best Barbarian Skill Build in Dragon Nest SEA (Guide). I will enlighten you on what skills to pick and what skills to leave behind to become the most powerful Barbarian in the game. I myself has a Barbarian and I want to share to you my preferred skill build for Barbarian. However, remember that this will only be a guide and at the end of the day, it will be your decision to follow my guide or improvise a little. 
Must Read: Before you decide to max out a skill, I strongly suggest that you level your character to 50 first. Also, the skills that are in red text are the ones you must prioritize to get or max first.
Warrior Skill Tree 
Heavy Slash- Don't add any SP on this skill. Has great damage increment when leveled up and has a very low cooldown but, you won't have space for this skill on your hotkey as you'll definitely prefer those hard-hitting skills. 
Impact Punch- Don't add SP on this skill. It might be useful in PVP as it can launch a target in the air but, the damage isn't significant when increased compared to other skills. 


Impact Wave- Don't put SP on this skill. Has good damage, low cooldown and mid-range attack that can cause knock down but, the only problem is it uses the magical attack side of a Warrior.
Rising Slash- Level this skill to 6. A good skill to allocate points to suffice the SP requirement on the Warrior skill tree to get the Mercenary skills. In addition, this skill can be a good asset in PVP as it can be part of your chaining combo.
Circle Break- I put the remaining SP on this skill. Has a good damage when leveled up high plus, it has super-armor breaking capability. Also, this skill can cause knock down to opponents in PVP matches.
Highlander- Get this skill. You'll need this skill to ensure that you and your party will survive in tough Nests such as SDN.


Relieve- I usually level this skill to 3 as the 2 debuffs removed is very helpful in PVP.



Tumble-Max this skill. One of your evasion skill and as well as the skill you need to cast first to start off dashing.


Wake Attack- Put 1 SP on this skill. It let's you get back up immediately while doing damage when you have been put into the ground.


Dropkick- Personally, I don't like this skill. Other guide will say that it's helpful for Mercenary in PVP but the reality is, you won't even bother casting this skill in the field. Mercenaries often wants their opponents laying on their back than doing aerial combos. So, I think this skill will be useless for this class.
Sweeping Kick- I rather not get this skill and spend the SP meant for to those skill which are really needed. Believe me, this skill isn't that good as what they've said to be in PVP.


Soccer Kick- Put 1 SP on this skill for prerequisite. You really need this skill to get Soccer Kick Combo which will be your first attack to start a combo in PVP matches.


Dash- Max this skill for highest mobility.



Dash Kick- You have the choice to get this skill or not. In my case, I don't get this skill as often times I use Soccer Kick Combo to do more damage than this skill.


Aerial Evasion- Max this skill as this is your only way out if you're being juggled in the air.

Physical Mastery, Mental Mastery, Mind Conquer- Max all these skills as they are very helpful in completing the SP requirement on the Warrior skill tree and mostly, it can increase you HP, MP and MP recovery respectively.
Mercenary Skill Tree
Stomp- Level this skill to 6 to get Ex version. A very good skill to have especially with the Ex version. It does decent damage and can slow target for 8 second which is really crucial in PVP.


Demolition Fist- Put 1 Sp on this skill for prerequisite. It does have decent damage when leveled up however, I would rather put the SP meant for leveling this skill to those skills which has high damage and with decent AOE.

Update: I have a change of heart with this skill. The damage dealt by this skill is pretty significant and in fact, it does a lot of damage than Circle Swing. And since Barbarian may get an Ex version for this skill, I have decided to max this skill now. To max this, take out the skill points invested on Rising Slash. Just level that skill to 6 and put the rest of the points here.
Circle Swing- One of the most awesome skill in the Mercenary skill tree. It does tremendous damage when leveled high and has a wide AOE. But the best part is, it can launch enemies into the air and after that, they fall down on the ground face first. A must max skill in the Mercenary skill tree.
Whirlwind- Max this skill. Due to skill revamped, the damage increment has become insanely high. Very good in terms of dealing damage to the enemies.


Flying Swing- I'm not really a fan of this skill as it has a very slow casting speed. However, it can deal huge damage when it hits a target and can launch them way up high into the air. Just put 1 SP on this skill.
Punishing Swing- Put 1 SP on this skill. Not really a damage-type skill but only a utility skill. It enables you to throw a ball at long distance and when it hits, it can cause enemy to stagger. I only put 1 level on this skill for utility purposes.
Ring Bombs- This is one of my favorite skills in the Mercenary skill tree. It's a long range attack which causes a lot of mayhem. When this skill hits, not only that it will inflict a lot of damage but it will also launch the target very high to the air (and then they land flat on the ground). There's no other option than to max out this skill.
Rolling Attack- Max this skill for highest damage output. The damage increment is insanely great when you level this skill. However, it needs a lot of practice making this skill hit a target. In terms of PVP, you need to be at a very close range to your target, then aim front (facing him) so that you can carry him into the air and bring him down to the ground with force. When you do this, the enemy will receive the whole damage.
Crisis Howl- Put 1 SP on this skill, especially when you are a PVP lover. You really need this skill to get out in times when you have been staggered by the enemy and surrounded by a lot of threats.
Taunting Howl- I prefer leveling this skill to 1 for PVP purposes. This skill can flinch targets and, this effect is very important in PVP. I only use this skill for utility purposes in PVP. If Crisis Howl is off cool down, this will be a good replacement.
Iron Skin- Max this skill. At max level, this skill give you a 45% super-armor for 30 seconds which will decrease the damage you taken from enemy attacks and avoid being stunned.


Howl Charging- Max this skill. This skill should be max, especially when you plan to become a PVE-type Barbarian. In most cases, this skill is really needed to reduce both physical and magical and magical damage taken by the caster and the party. 
Devitalizing Howl- Put 1 SP if you're a PVP type while max this skill if you're going PVE. Aside from damage, it can silence enemies and remove buffs casted by them. Can hit opponents while they are laying helpless on th ground.
Dash Blow- Put 1 SP on this skill. After Dash, you can activate this skill to launch enemy into the air. A great skill to have in PVP.


Toughness- Max this skill for the extra physical damage taken reduction.



Soccer Kick Combo- Put 1 SP on this skill. After Dash Blow, you can then use this skill to kick the enemy and then perform a stomp at the very end. Very good skill in PVP.


Battle Howl- Prioritize maxing this skill. One of the greatest buffs in the game. It will give you and your party additional physical/magical attack power, critical increase and high stun chance. It has a 10 seconds cooldown and will last for 180 seconds. How good is that?
Havoc Howl- Max this skill. Release a furious roar to the enemy which will decrease both their attack and magic power greatly for 20 seconds. A very usefull skill in terms of PVE and might also help in PVP. Just make sure that your opponent is on the ground before you cast this skill in PVP.
Ultimate Skills
If you're going Barbarian, then get Cyclone Axe and only Cyclone Axe. Some builds will tell you that a dual ultimate for Barbarian is great which is really misleading and wrong. Yes, you will have an edge if you both got Gigantic Bomb and Cyclone Axe in your skill tree but the fact is, both ultimate share the same cooldown which means that you can only use one at a time and, the cooldown for the two skills are very high. In my opinion, it is better to invest the points meant for this to those skills which can dish out huge damage and with average or low cooldown.
Overall, getting two ultimate will be a waste of time and can definitely ruin your skill tree.

Bonus Tip: At level 60 cap, I am planning to go with dual ulti as a Barbarian but for now, due to SP shortage, I just prefer on ultimate.
Barbarian Skill Tree
Offend Hit- Put 1 SP on this skill. A passive skill which deals additional damage at the amount of the characters maximum physical attack power. At level 1, the trigger rate will be 10%. Not much of a reliable skill though as the trigger rate is very low but it can add significant amount of damage to your attacks when it's triggered.
Stomp Ex- Put 1 SP on this skill. With this passive skill, your Stomp will look awesome as it will send out one more wave of damage in the range of 2.5m to 5m after the initial range attack. In addition, it will add up 30% range damage to your stomp.
Bone Crash- Put 1 SP on this skill. The name itself tells what the skill do to the enemies. You jump to the air then deliver a crushing blow to the enemies in front to break their bones. It has a 35 seconds cooldown and has a 541.8% +2382 damage at level 1. The best part is, when this skill hits, your next skill will gain an additional 239 damage per hit within 10 seconds.
The next think you need to know is what skill heraldy plates you need for your Barbarian. In my case, I find the following skill crests really helpful for my character:
Main:
Whirlwind- +20% damage increase.
Rolling Attack- +20% damage increase.
Iron Skin- +20% buff duration.
Howl Charging- 20% decrease cooldown.
Optional (PVP):
Dash- 30% hit damage decrease
Side Kick- +50% action speed.
Cyclone Axe- 12% decreased cooldown.
One last thing you migh want to see is an image of my skill build for Barbarian. Here it is:

Level 40 Skill Build for Barbarian in Dragon Nest:
Warrior Skill Tree
Mercenary Skill Tree
Level 50 Skill Build for Barbarian in Dragon Nest:
Warrior Skill Tree
Mercenary Skill Tree
Barbarian Skill Tree
So, there you have it. This is my skill build for my Barbarian which makes me enjoy my character a lot more than any other skill builds out there. With this build, I ensure you that you'll be very useful in Nest Raids such as SDN and also, you'll definitely defeat every opponent standing in front of you in PVP, provided that you use the proper combo and as well as devised a well-planned strategy to fight against each classes.

If you are looking for the recommended Barbarian Item Build, then I suggest you go to this link:
Recommended Barbarian Item Build

Did you find my article "Best Barbarian Skill Build in Dragon Nest SEA (Guide)" helpful? If you do, then write down some feedbacks on the comment box or share your thoughts about my article. Suggestions and recommendations are also accepted.